Casual Gaming Programming, News and Tutorials.
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Druids – Battle of Magic
Nov 6th
Features
Druids – Battle of Magic was one of the first Match-3 game which did not use standard Square Boards, what the most of the Match-3 used up to his launch, thus enabling an infinity of different levels and challenges, having 110 challenging level on his launch, and also including an Level Editor, allowing players to create his owns custom levels. In addiction, it was one of the first games in category to allow accumulate mana and cast 4 different types of magic spells in the board, bringing a fun new to the game genre, and being a great diffential over the games available that time…
In 2007, Druids Battle of Magic wins the award Best Puzzle game of 2007, from the Bytten website.
Development
The game did use the Asphyre eXtreme 3.1 engine, and was compiled in Borland Delphi 7.
It also used the Sprite Engine from DraculaLin, and the Particle Engine from 2MorrowMan.
The graphic was created by Mario Russo, and the music composed by John Wattscrick.
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