May is over, and also the montly Experimental Gameplay Project. The theme for May was “High Velocity” and we had 21 entries this month. Unfortunately I could not finish my entry in time, my game would be some kind of remake of the Atari game Bump’n'Jump, with new and improved Gfxs, reworked gameplay and some very nice addons over the Atari and Arcade versions.


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Well, Even I did not finished in time, I still hope to finish this game, and plans to have versions for Windows / Mac / Linux and even for Iphone! Once I have more news I’ll post them here! Anyone here also a fan and would like to see a remake of this game? Please leave your comments!

And this month, I hope to not miss and finish my entry for the Experimental Gameplay, here are the 21 entries from May!



16 Starfall May Experimental Gameplay is Over

Starfall, by Alex Bethke

Collect dreams, while avoiding nightmare in this gorgeously tiled environment. A fun game that induces a trance-like state.



07 Lightspeed May Experimental Gameplay is Over

Lightspeed, by Zink Interactive

A beautifully polished flying game by the guys at Zink Interactive! Use the mouse to steer through rings and pick up speed and points.


11 Warped May Experimental Gameplay is Over

Warped, by Nathan McCoy

A shooter where each level gradually ramps up in speed. Pretty neat, I just wish I could shoot faster!


05 High Velocity May Experimental Gameplay is Over

High Velocity, by Darshell

A psychedelic, high score driving game – dodge skulls, and collect coins. Great aesthetics on this one.


18 Full Speed May Experimental Gameplay is Over

Full Speed, by Reese

Extremely fast, cognitively intense challenge. Take control of 2 ships (WASD, Arrow keys) and dodge oncoming obstacles.


15 fission May Experimental Gameplay is Over

Fission, by Luke O’Connor

A simple, but addictive game. Split atoms with your shot, while dodging the resulting split atoms. My high score was 14, but my reflexes are admittedly slow these days.


12 Runout May Experimental Gameplay is Over

Runout (Mac only), by Mark Sachs

A parody of Outrun, or so I gathered from his post. Does anyone have a Mac?



04 Circle Skydiver 2 May Experimental Gameplay is OverCircle Skydiver, by Roan Contreras

Use the arrow keys to collect powerups, and health while strafing to avoid helicopters, eagles, and other obstacles.


21 Orbital May Experimental Gameplay is Over

Orbital, by Katsew

Race around a giant distorted sphere. I’d love to see this one developed further, but it’s interesting to just watch it.


20 Freeway Fighter May Experimental Gameplay is Over

Freeway Fighter, by Rujo

A racing game, and tribute to Road Fighter.



19 Vanishing Road May Experimental Gameplay is Over

Vanishing Road, by Bolin

A Spy Hunter style game. Avoid taxis, but destroy other cars.



17 Pill Bug May Experimental Gameplay is Over

Pill Bug, by Frank Force

A take on the sonic the hedgehog, with shooting and slow-motion capabilities.



14 veloCity May Experimental Gameplay is Over

veloCity, by Jorge Goyco

Following in the vein of Canabalt, except you’re running on a circular world. Press the left mouse button to jump.


13 Squigglies May Experimental Gameplay is Over

Squigglies, by Nathan Korth

A pretty toy, but no game just yet. Reminds me of “Attack of the Killer Swarm” minus the people you fling up in the air.


10 Speedy Crash May Experimental Gameplay is Over

Speedy Crash, by Suvozit

Speed up and crash into asteroids to destroy them. Fun, but it feels like the destruction could be a bit jucier.


01 Be Irresponsible May Experimental Gameplay is OverBe Irresponsible!, by Joe Gribbin

A simple game with a fun art style, go as fast as possible while dodging upcoming walls.



09 Sonar May Experimental Gameplay is Over

Sonar, by turboRamble

Shoot and dodge enemies using the arrow keys. Z shoots, X heals.



02 Birdette May Experimental Gameplay is OverBirdette, by Ed Scheindlin

Hold down the left mouse button mouse to direct your bird toward the cursor. A little twitchy, but an interesting experiment.


08 Reoccuring Nightmare May Experimental Gameplay is Over

Recurring Nightmare, by Frugal Games

Press Z & X to pump those legs, and steer your guy to victory…or else crap yourself. Luckily I don’t have such nightmares.


06 High Velocity Typist May Experimental Gameplay is Over

High Velocity Typist, by MisfitByte

Type quickly to extend a platform for your character to walk on. I wish it had typing goals, since right now the best strategy is to spam “asd.”


03 Super Running Rescue May Experimental Gameplay is OverSuper Running Rescue, by Joaquim

A game about illegal immigration and running from the law in Arizona of all things. Use the arrow keys to run away and jump to avoid oncoming obstacles.


Source

http://experimentalgameplay.com/

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