Casual Gaming Programming, News and Tutorials.
Posts tagged Game
Dachinko
Jul 5th
Gamecask, already known for its popular game Knight of Dulcinea is about to release an impressive new casual game.
Dachinko – is a casual game inspired by the culture of ancient Asia and Pachinko machines. 55 unique machines in a classic mode and some more in a bonus mode guarantee great fun for a long time. Moreover, each of six stages of classic mode is rewarded with a Chinese shadow theatre performance.
Advantages of a full version:
* 57 unique machines
* 3 modes of game
* 6 artistic performances
* the highest quality of sound and graphics
Abra Academy hits Top 1 in Japan
Jul 24th
Abra Academy hits TOP 1 in Big Fish Games Japan.
Abra Academy – Returning Cast is also beeing converted, and will be ready very soon.
If do you want to see more info on the Japane Abra Academy, please visit it´s official website : Abra Academy Japan
Asphyre Sphinx has been released!
Feb 12th
The latest version of Asphyre Engine, now called Asphyre Sphinx, was finally officially released!
This release supersedes all previous Asphyre releases and is under continuous development.
Asphyre Sphinx main features :
2D Graphics Features
- Image transformation including rotation, skew, mirroring and so on.
- Alpha-blending with multiple effects such as add, subtract, multiply, shadow among others.
- Buffered drawing calls deliver extremely high rendering performance in real-time.
- Many different drawing primitives such as rectangles, ellipses, arcs, ribbons and holes.
- Multiple image pixel formats to maximize quality and minimize video memory consumption.
- Images can be loaded from compressed ASDb archives, external files and streams.
- Patterns (small sub-images) can be distributed among different textures to reduce memory footprint.
- Dynamic textures allow fast pixel access for effects such as plasma and destructible terrain.
- Rendering targets allow dazzling visual effects such as motion blur, glows and other effects.
- Proper handling of lost devices, surviving Alt+Tab, Win+L and other rare events.
- Bitmap text drawing with Unicode support, color gradient tags and alignment options.
- Integration with Vampyre Imaging Library for loading many different image formats.
3D Graphics Features
- Easy to use 3D mesh drawing even for inexperienced developers.
- Mesh instancing for improved performance when many small meshes are drawn.
- Illumination models including Phong, Blinn-Phong, Minneart, Cook-Torrance, Oren-Nayer, Isotropic and Anisotropic Ward.
- Optimized 3D pipeline with hidden surface removal and triangle sorting.
- Transparent support for DirectX 7, DirectX 9 and OpenGL providers.
- Billboard rendering for particle effects, explosions and smoke.
- Load meshes from 3D Studio Max using the conversion tool, which can read 3DS and ASE formats.
- Mesh generation code for 3D planes, spheres, round boxes, torus, torus knots and super ellipsoids.
Other Features
- Capture the state of all keyboard keys, read multiple joysticks and mouse displacement.
- Store all images, sounds and other files using LZ77 compression in a single ASDb archive for easier deployment.
- Set password for ASDb archive to encrypt the contents using XTEA 128-bit cipher so nobody else can open your media files.
- Complete set of mathematical types with operator overloading for 2D and 3D vectors and matrices.
- High-precision timer for independent graphics rendering and object movement.
Comments
The Japanese version of my Game Abra Academy that is in final stage of Beta Testing, is about to be released, and is being finalized using Asphyre Sphinx. The conversion was very smooth and easy.
- Further Info and Download of Asphyre Sphinx you can get in it’s official page http://afterwarp.net/products/asphyresphinx/
- Visit also the Afterwarp Interactive forum .
Abra Academy and Abra Academy Returning Cast
Nov 11th
Features
- 24 scenarios to be explored.
- Helpful fairy guides to help you to find objects.
- Minigames will wise you new abilities and will give you more fairies to help your journey.
In Abra Academy – Returning Cast, unknown creatures have broken into the campus and are causing havoc! The children are frightened and the monsters are creating a huge mess.. Wanda and her friends have been called back to school, where should investigate these attacks and find a way to get rid of these mysterious creatures.
- 30 fully new scenarios to be explored.
- Use the Crystal Ball for help.
- New ways of finding objects.
- New and challenging Minigames.
History and Development
Abra Academy – Trailer
Abra Academy Returnign Cast – Trailer
Links
Abra Academy – Official Web Site
About – Wagenheimer´s Game Development Blog
Nov 5th
This blog objective´s is to be a center of news about the development of casual games, where constantly you will find news, articles and tutoriais on the development and programming of casual games. I am also developing several additional tools for Asphyre Engine, which very soon i will post more information, and once they are finished, I will post one by one all this tolls that improve even more, in my opinion, the best engine for casual game development of all times, the Asphyre Engine.
My name is Cezar Wagenheimer, I’m from Londrina-Paraná-Brasil, I’m a Delphi programmer for more than 10 years, since the begining, I always been interested in game development, even I always been working with Database Systems Programming, in my free time, I always studied the art of game development, where within this 10 years, I learned a lot of useful tricks and gained a big amount of experience.
In this time period, I tried and learned several game development engines, including the famous but outdated DelphiX Engine, but i never did found none that attended all the requirements of resources and performance that I hoped to find. Until I met the Asphyre Engine, that at the time was in its third version, where for the first time I found an engine of everything that is needed to make a game, and that did let me happy with their resources and perfomance.



